I have some techinical questions?
I have gone through the trials and fantasies and my game has now taking it's final form!...........it has been a marathon but I think I am getting there;... far from the finish but far far away from the start!!!!!!!!!!!!!
I have asked the UK patent office how long it will take to get a patent processed they said 2-4 years, is that for real, or does it depend on the originality of my game?
Can I put in for a patent and still present my idea to a publisher without the fear of getting turned over?
I'm not a lawyer and I don't know the ifrst thing about UK laws, but I can imagine that the patent process could well take several years. I know that there is a long process involved in getting a patent here in the US.
In addition to long, the process (including attorney's fees) will also be very expensive (likely several thousand pounds).
The advice that I have seen here and elsewhere is that you really don't need a patent for your game (and that a patent really won't protect you very much). Unless your game uses a highly unique device (yes, device, I doubt there are very many game mechanics that would be eligible for a patent), then this would be a waste of time and money for you.
You are as well protected as you can be with a copyright on your game rules and artwork (board, cards, etc.). That will give you the protection you need when playtesting or submitting your game to a publisher.
(DISCLAIMER: I am not a lawyer and the contents of this post are not legal advice. Seek the advice and help of a competent lawyer that is qualified and legally capable of practicing law in your area.)