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Game Designer in 2 formats

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Anonymous

Hi. Can anyone name a game designer who has designed a print based game board and then moved that design to an electronic PC game? I am comparing the navigationla features between a game when presented in a board format with the same game when presented as a PC version. Thanks.

Anonymous
Game Designer in 2 formats

I can't name exact designers, but there are games that have made that transition. Axies & Allies and Risk are the ones that come to mind.

Jeffrey J. Visgaitis
The Inner Circle
www.icirclegames.com

Brykovian
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Game Designer in 2 formats

I may not count, since I haven't been published yet (except for self-publishing), but I've done it twice ... once in each direction.

I did Castle Danger as a computer game first, then a tabletop later. For Keeps & Moats Chess, I worked out the game as a tabletop (which I'm *not* self-publishing), then did it as a computer game.

As for professionally-published games, there are a number of them that have been done both ways ... although I'm not sure what cross-over role any designer has played with both versions of a game.

-Bryk

Anonymous
Game Designer in 2 formats

Thanks. Have these been presented in a narrative format on PC?

Anonymous
Game Designer in 2 formats

Sid Meier's Civilization also comes to mind, or if you wish to "reverse engineer" the situation, the Warcraft and upcoming Worlds of Warcraft games by FFG, based on the popular Blizzard Software titles.

Depending on the depth and style of game, you may also wish to explore the computer/electronic implementation of boardgames by publishers like Days of Wonder, or the dozens of games available through BrettSpielWelt, a very robust online virtual gaming community:

http://www.brettspielwelt.de/

Brykovian
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Game Designer in 2 formats

charly wrote:
Thanks. Have these been presented in a narrative format on PC?

I'm not sure what you mean by "presented in a narrative format" ... can you help me out on that one?

Thanks,
-Bryk

Anonymous
Game Designer in 2 formats

Hi there. My understanding of Narrative format means that there is some storyline.

larienna
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Game Designer in 2 formats

Here is a a few other games that has been ported.

Star Fleet battle
Heavy gear tactical battle

What I can say about these games is that the port is totally different from the original game. For example, star fleet battle was a space fleet strategy game, but the video game looked more like a action game where you move your ship in space and fire at your opponents. The only thing related to the games are the rules of the math behind the action game.

So there is many game port that does not actually look and work like the original game. They just take a concept and make a new game with it.

Anonymous
Game Designer in 2 formats

Thats very interesting! Do you know any other games that have been ported from board to pc or the other way around that would appeal more to people who are casual gamers?

Scurra
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Game Designer in 2 formats

There's a fantastically good conversion of Carcasonne out there (so good, in fact, that I've bought it three times myself, not to mention as gifts for other people!) that includes all the essential single/multiplayer features (network. over IP, fully on-line) but is paradoxically a very bad way to learn how to play, since it's rare to be able to play it in a "social" fashion: the AI is particularly cut-throat and very tough to handle at the high levels.

http://www.carcassonne-online.com/index2.shtml (all in German, I'm afraid, but the game itself runs fine in English.)

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