I am curious as to what an established game company usually might expect to clear on a game. For instance, if a boardgame lists for $40, what do they generally build in for a unit cost to produce and what would they expect to make per unit? Let's say if they did a run of 10k units.
I guess what I really am interested in is the per unit cost for design work done and then production. I'm also very interested in knowing what fees an artist/designer might expect to receive for creating artwork for a typical game with a set of cards, board, rules and box.
Does anyone have any idea on any of these things?
I know that, as a general rule of thumb, a product is usually produced for no more than 1/4 it's suggested retail price. Then the game company charges the distributor 40-50% of the MSRP for the game, the distributor sells it to the game outlet who then sells it at or near the MSRP. The game you mentioned below was probably made for no more than $10 and sold to the distributor for $16-20 for a profit of $6-10.
I know that this has been discussed in greater length in the forums, a quick search should pull up the older threads.