Without starting a flame war of preference, a started this threat on the demand of Zaiga regarding explaning the flaws in highly popular and respected game Prince of Florence and Amun-Re.
I'll start with the easier one, Amun-Re. For those who haven't played, this game is an auction game for 3-5 players. The twist is at mid point in the game, you lose the land you aquired and start auctioning them again with the pyramid you painfully built on them. In my opinion there's two major flaw in the offering to the god Amun-Re. In order to receive money from your farmer, you need to give money to the god. The revenue of each farmer is decided by the overall money the players are putting on the table. The problem is for the farmer to produce 4 coins each, you need the total of money to be around 20 coins in offering. With 5 players, this is easy to achieve, with 3 it is quite hard.
The second big problem with this game is the gift from the god. The rule stated that the player with the most money offered to the god, receive the gift first, tie are break in order of seating starting from the player having the amun-re icon. That by itself made me drop the game. I can't consider a rule like this for tie-breaker. Furthermore the player that receive the best gift get the Amun-Re icon. As long as you are holding the icon, if you can match the biggest offer to the god, you'll keep ending up with the best gift.
As for Princes of Florence, maybe I use a too big of a term in saying that the game is flawed. I don't see any problem with this game except that it is uninteresting. The game consist on a almost pure mathematical calculation on how to maximize your auction, buying and production of a work. The auction is limited on interest and consist of the only interaction between the players for the game. Buying the action aren't challenging. You can't block, denied, attack or force your opponent on anything. I considered that you play this game against yourself and not your friend.
What bother me is these games receive very high marks on some well known price, Nomination for game of the year in Germany for Amun-Re and Games Magazine #1 Strategic for Princes of Florence. Furthermore, PoF is at #4 on boardgamegeek for best game ever.
Hope I'm clear enough. I invite everybody to discuss these examples or bring your own. I guess it's just me that is pecky, or I missed the point of these game completly.
Have a good day.
Is it a "flaw" that the scoring in Amun-Re is "odd" or "difficult" (depending on personal tastes)?
On the other note, on BGG I don't pay much attention to the number ratings, but more on the comments (even then I wish people would say WHY they think whatever).