First the game is a tile based space game, the tiles are 6 sided so u can create layers for the board (example Survive!).
The setup is to have 1 center square that everyone can see with a special space monster on the tile. The rest of the tiles are undiscovered and placed in layers around the center tile. Home worlds will be placed on the outside of the last layer.
Hear is the idea once the center square monster has been killed it starts the end game timer. Every 2 turns the galaxy will start imploding first the 6 tiles touching the center tile. 2 more turns pass and the next 12 tiles are removed and so on. The game ends when the last layer is removed from the game. Each player will count victory point to determine the winner.
There will be a bonus to the player that starts the end of game timer.
If anyone has any references or any thoughts about this idea let me know. I have not tried it yet mainly b/c people I know don’t like board game to much and we just moved. Maybe I can talk my wife into playing again.
Thanks in Advance
Camper
Thanks for the vote of confidence Qundar. I am still working on the rules and cards for my game but I will see what I can do about putting some screen shots on the internet and posting a link in a few weeks.
This game is based off of Master of Orion for the PC. But I have changed the games view from galaxy domination to the scope of being a exploration/resource grab exploring group. Each player chooses his alien race and then explores the galaxy. If one dares to think he is far enough ahead of the other players in victory point, then he can kill the Orion Guardian and start the end game sequence. After all the tiles are gone the players will counter there hidden victory points and see who has won.
A player gets victory points for several things but the player has to transport his victory point back to his planet. On the way he can be attacked and lose all his items on the ship. 5 different ships that u can use. The game could last 30 min to an hour or so.
The main part of the game is not like survive. The end of game idea is somewhat like survive but the galaxy imploding take only 6 to 10 turns. Where survive u remove tiles from the outside in and each tiles has something on it that can help or hurt u. I will try to check out SVan’s game asap. This is only how my game ends, I did not want to end it with someone saying they got to 25 victory points and the game just stops like in Settlers of Catan. I wanted it to be a rush to the finish(once someone kills the guardian) and then u fine out later who won.
Sorry for slow responses I was out of town and just read these at work today.
Camper