How many of you have read "Calvin and Hobbes"? You should know what this is.
I did not know where to post this, so I put it here.
Calvin Chess
Set-up
- 1)Set up a normal chess game
2) Each player writes an objective on a piece of paper. These objectives may be anything as long as they are (a) not player specific and (b) invovle only the chess board and pieces (but needn't be normally possible in chess).
3) Player 2 writes down one rule on a piece of paper that allows Player 1 to make a move
4) Each player takes a turn making a move and writning a rule down
Rule Limitations
Every rule must be non-player specific and allow victory (but a rule pertaining to bishops when one player has no bishops left is fine. Resurrection, occupation of the points instead of squares, teleporting around, square-specific rules, and tipping pieces, moving multiple pieces, etc.. is fine)
A rule may include as many "conditions" (you know, if..., as long as..., etc...) as they want (provided none are player specific) but may contain only one (1) of the following:
Action (allows the player to do something)
Consequence (something that effects non-acted-upon pieces)
Errata (something that expains collisions between two seperate rules)
If two rules contradict and have no "Errata" rule to explain what happens, assume the negative (that piece can NOT be captured/moved/etc...)
If a rule states something like "any piece next to this one is tipped over at the end of the turn" then it does not come into effect until the end of the NEXT player's turn. "Beginnig of turn" rules do not occur until the same player's turn begins again.
This game could be played with checkers, or even monopoly, but chess seemed like the most obvious starting point. A game for game designers ;)
[/]
Precisely, but square-based/postioning based rules are fine. If I make a rule that says a square I occupy lets that piece jump all-over the board, then the other player could either (A) make it so while they occupy ANOTHER square than my piece losses this advantage, of (B) take the square themself.
Note, however, that the chess rules do NOT apply.
And, while I have not tested it at all, fo any game, it should work with all, so you can get different kinds of pieces out to change the kinds of rules being made.