Hey I have created a new board game. I am going to give you the rules. Read them and lmk what you think.
The game is called Luck and Misfortune
Rules
Game Pieces: 2 Dice, 2 20 Cards stacks(Curse and good fortune), 4 Colored Marbles, 100 yellow plastic circles (gold coins), and Arrows.
Game Objective: Have the most gold coins at the end of the game
Game Rules:
1)Roll the die to see who goes first. Person with the lowest roll goes first.
2)Start the game by rolling your dice. You may move the same number of spaces indicated on the die but you must choose the
direction that your marble will go.
3) You can only move in that direction once. When you use (ex: Forward) then you can only move left, right, and back. The same goes for any direction you chose. When you have used all directions, then your direction choice will restart and this will continue through the whole game.
4) If you land on an arrow, you can then use your arrow to move forward, backward, etc. but in order to use your arow you must sacrafice a direction on your dice for two turns.
5)If you land on a Black square, you must draw a card from the curse pile. You must follow the directions on the card.
6)If you Land on a Blue square , then you must draw a card from the Good Fortune Pile and follow the directions on that card.
7)To collect the coins, you must land on a gold square.
8)The Game Ends when there are no more coins.
9)At the end of the game each person gets a card from the Curse pile. If you only get a curse such as (ex: Lose two turns) you keep your coins but if you get a card such as (Role 2 dice and Multiply the two numbers and lose that amount of coins.
10) After all has been done , the player with the most coins wins.
Theres the rules. What do you think. This is my first attempt on making any kind of game.
The first thing that stands out as not clear, is what does the board consist of. I'm assuming (which can be dangerous) that the board is a grid of colored squares?
If so, then the movement rules are pretty interesting. You can kind of steer yourself into landing on the squares you want, but you have to be careful and calculating, even though it's mostly up to chance. I guess that's the name of the game though isn't it?
However, the rules for the arrow seem a bit confusing, and hard to keep track of. Does using the arrow mean you can use the same direction more than once? Just Twice? or what? Also, it seems a bit hard to keep of not only which direction you sacrificed, and how many turns ago you sacrificed it. Perhaps not too difficult to keep track of, but definately plenty of room to cheat.
My first impression is that 100 coins seems a bit much. The game ends when all the coins are gone, yet there are cards that subtract coins from players so that coin pile get's somewhat replenished... to me, it would seem the game drags on and on, then again I don't know how many gold squares are on the board, so perhaps with 4 people, 100 coins could be collected in a reasonable 30 minutes.
The biggest problem is it's a pure chaos game that allows you to at least take the reins a bit and steer it in a more favorable direction. It just seems that players would be sitting there rolling dice and moving without much strategy other than to collect coins.
Are there rules for players being on the same square?
Also about the arrows. They're listed under the components, but yet you land on them on the board? Are there certain locations that arrows are placed on the board? Are they used on that same turn, or are they kept as optional items to be used at your disgression?
I guess the rules just need some more fleshing out. To me though the game could use a lot more player interaction and strategy. Keep it up though, and post a revision if you make one.