I have been working on this dorky battle game for a while now and finally think I figured out the mechanics for the game to work and paly smoothly. I now need to add he fluff. Currently the plan is to have five factions (two allied and another two allied with one mercenary) And I am looking for themes. Thinking opposites. So I selected Life/Death and Fire/Water...I have a few more, but I am guessing you get the idea....
Looking for other faction ideas and matching mechanics.
For life I came up with heal (of course) and a sort of religious zeal.
For death I came up with raise dead and direct suffering (pain /wound enemy steal life idea)
So if you have polar opposites and mechanics (can be real vague, just looking for ideas) i would appreciate it. (not to pumped about water and fire)