Question on the game design competition:
Normally when you design a game you make cards, pawns, tokens etc. – i.e. game components.
When you type the rules you would include these components as part of the game and how the game is played.
Since the game for the competition can only be sent electronically how do the components work? Should we design the game and the rules to use everyday items that a judge play testing the game can get hold of without having to make components? For example, in the rules I could state - ‘One players units will be dimes and the other pennies’.
If I did write my rules using coins, paper, or other generic items I would hope it was common knowledge that a real copy of the game would have real game components and I would not be judged poorly because I was so cheap as to have players scrounge coins to track their units.
Any help appreciated.
Thx
pibb
Thanks Darke.
Since I am new to this I will ask another question.
Do the judges expect a professional finished product in this competition or would a prototype quality game be good enough to