Any suggestions on how to distribute starting places in a game.
Think of settlers, but there are more startingplaces, how could you distribute the startingplacing?
I have come up with an auction system, but i would like to have suggestions on alternatives.
Im afraid that my system is to complicated for the casual gamer and maybe to simple for hardcore gamers
Thanks
Or is the starting place strategically important
and is there a (huge) difference in quality between various starting locations?
yes i would say so!
An even finer method would be auctioning off starting positions in some way or the other. This gives players a lot of control over where they may start. However, it does usually add a fair amount of complexity and length to a game, which you may not find desirable
auctioning! Thats exactly what i have done!
Do you want something that makes each game start out differently
Yes, as far as i could see i am going to achieve this with an auction togehter with the specific area cards that im using.
Isnt it a great advantage if the game supports different starting positions?
I have also come up with a more luckbased way of distributing the starting positions more suitet for familygamers. This means that the gaming group could decide which to chose from.
Thanks for your opinion, great (as always)