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GAME CLOSE TO CREATION

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Shishka
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Joined: 12/31/1969

Hi, I'm new here but have been working on a game (wargaming) for several months fine tuning and getting it ready for testing so I'm just going to run through some features I have in it to give some you ideas:

The board (or playing area) is usually 240cm by 90cm printed with a grid, (transparent) and scenery.

2-6 players (depends on board size), Large armies of 10 figures to 50 and NO DICE!!!

Instead of dice I have phases first Placement phase (Summoning or recruting new soldiers), Movement phase (moving soldiers except when they were summoned or recruted in the previous phase), Battle phase (attacking other soldiers, damaged is delt by how far or close the combat is) and last another Placement phase.[/b]

Magickmind2000
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Joined: 12/31/1969
GAME CLOSE TO CREATION

Hay, this sounds really interesting... I really like the idea of dice-less games... how dynamic do you think the game will be? Will it play like chess where it's all about maintaining tension and then towards the end it all comes down to one big clash? Or will it flow? Have you play tested it yet? Really sounds interesting…

Aerjen
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Joined: 08/28/2008
GAME CLOSE TO CREATION

Sounds a bit like "A Game of Thrones" to me. Is it similar to that? http://www.boardgamegeek.com/game/6472

EDIT: Just re-read your post and saw it's not like the game, sorry gotta get a better focus :-P

setarcos
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Joined: 07/31/2008
GAME CLOSE TO CREATION

Quote:
The board (or playing area) is usually 240cm by 90cm...

Is that eight feet by three feet? Holy Monster-Game, Batman! When are you posting some pictures for us?

CIDIC
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Joined: 12/31/1969
GAME CLOSE TO CREATION

will you be posting the game rules for people to play test? i would really like to give this one a try.

Nandalf
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Joined: 07/13/2009
GAME CLOSE TO CREATION

Wow, wargame with no dice? and armies of 10 models on an 8 foot table?

Sounds new =)

How'd the combat going to work without the dice then? Card based? or Ratios? you said how far/close the combat is? so... firepower/range charts??

soz.. this is brain coffee for me!

YojimboUK
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Joined: 12/31/1969
GAME CLOSE TO CREATION

'Little Wars' didn't use any dice. Mind you, in H G Wells's days it was easier to find toy cannons that would fire sharpened matchsticks several feet... and presumably cheaper to settle the court-case when a youngster put his eye out with one. "There's tuppence ha'penny for you, young fellow, now stop crying and run along. An eyepatch adds character and the ladies love it."

Tangent: has anyone come across Impact (Drummond Park)? It's clearly trying to be a Warhammer-buster but plays, as my girlfriend puts it, like Warhammer for drunks. Two opposing squads (futuristic oilmen and gun-toting dinosauroids) battle over moulded terrain, and three of the units on each side actually have built-in projectile-firing guns. Surround an enemy unit and it's captured; knock one over with a projectile and it's killed. Fast, furious, very silly and despite its hideous box a nice piece of design.

sss3d
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Joined: 12/31/1969
GAME CLOSE TO CREATION

would be great to see some pictures! :)

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