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Game idea - Stix Shapes - card/board game

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Anonymous

Stix Shapes

A gridded board game with (when a good prototype is made) wooden shapes cut out (which look like Tetris pieces but the game functions very differently).

Each player places pieces of their color. The deck of cards has a few card to move or remove a piece, the rest are shapes that you play, trying to get your pieces on the board to make that shape (and other people trying to stop you).

Thoughts?

Anonymous
Game idea - Stix Shapes - card/board game

Hello,

Just some thoughts:

As abstract games go it sounds like it could be fun though relying on the random drawing of cards to determine which piece you can use could get frusterating especially towards the end when your shape is almost complete and you need a very specific piece to finish it. Maybe having a selection of several pieces each turn would be better? Also, what happens if you run out of a shape that is vital to completeing your construction?

It definitely could make a nice set with the wooden peices and board.

Anonymous
Game idea - Stix Shapes - card/board game

Thanks for the feedback! Actually, let me clarify a little (and let me know if the rules I linked to in the last post aren't clear on this). The cards represent shapes you are trying to make (for example, a cross five boxes high crossed by a line three boxes wide, or whatever). You have a pile of 'stix' to pick from. These are boxes, lines, (just picture Tetris like shapes). You place your piece on the board, trying to get squares on the board filled in to match the shapes on your card. Maybe this example will help:

You are trying to make (where X is a square in the shape you want, O is just filler):

OXO
XXX
OXO
OXO
OXO

You play a piece:

X
X
X
X
X

then you play a square
YY
YY

so you have

XYY
XYY
X
X
X

then you play a piece
Z
ZZ

so you have

ZOXYY
ZZXYY
OOXOO
OOXOO
OOXOO

You've matched the shape on your card using three pieces:
OXO
ZXY
OXO
OXO
OXO

Hope that's not totally confusing!

Anonymous
Game idea - Stix Shapes - card/board game

Thank you for the clarification.

The rules are simple and well written though maybe they could use a bit of clarification in building the shapes and various kinds and powers of the cards. I was a bit tired when i read them and confused stix and shapes leading to some of my difficulties.

I may be wrong but it seems like it would be pretty easy to build the shapes when you do not have to match them exactly. I suppose I should print out the rules and shapes and play test it to find out instead of just talking about it :P

sedjtroll
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Game idea - Stix Shapes - card/board game

It might be kinda easy to make shapes, but since you are drawing new shapes often, you have to start to try and optimize... which shapes do you go for? Can you play pieces so as to work toward multiple shapes, etc.

It may turn out that it's too easy if you just clump your stix into a large solid shape. Maybe some of the shape cards could have voids- squares that CAN'T have your color in it? That might make it more challenging.

- Seth

Anonymous
Game idea - Stix Shapes - card/board game

I haven't play tested it yet, and I think you're exactly right. During playtesting I'll find shapes both on the cards and that the "stix" are made of which will be too hard, too easy, to create. Also, one of the possible strategies in the game, since you can see the shapes other players have played in front of them, is to use your pieces to prevent them from making a shape. In relation to that, if you have a card with a complex shape on it (worth more points), you might work towards it but keep the card in your hand til closer to the end of the game so people don't know what shape you're trying to make.

I think the basic structure of the game will work and should be an interesting mix of strategy and luck, but the trick will be fine tuning the shapes involved to make it just complex enough and still be fun. Another thought I had was to have two decks of shapes: an "easy" and an "advanced" deck.

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