hello,
I was just looking in to the various games that are considered to use the game mechanic of Acting.
I was wondering if any members have information about:
a) the pros and cons of using Acting mechanic in a game
b) ideas about how to use the mechanic in a game.
For those that might not understand what Acting means, it refers to games like Charades, but games like Cranium and those wonderful murder-mystery dinner parties fall into this style of game.
Well one con to an acting game, especially one that is like the murder mystery ones, is that people may have to keep track of a lot of information.
The murder mystery games you buy out of the box tend to give you set pamphlet of info, but I think that takes away from the acting part, and turns much more into a "read, ask, deduce" game. Whereas some "games" are more like role playing (or live action role playing), but they need a game master (story teller type person), and a lot more work to give the people the info they need, and the flexibility to improvise the info. that isn't given, without breaking the game.
As a pro, if you get people that are very much into acting and improvising, they can do it well, and it becomes an "event" more than "just a game" and can be very memorable and engaging for all those involved.
I think the scope of acting is important too. Charades doesn't use sounds, but if you have just voice acting, it's different, or if you have limits on the words/sounds they can make, it might make it easier or more difficult depending on the players to have fun with. Look up the game "Moods" on boardgamegeek.com for an example of a great "acting game" that I've found even the "non-actors" liking.
If you think of the TV show (in the US) "Whose Line is it Anyways?", they do a lot of improve "games" that may give you some ideas on the scope of different types of acting activities one could but in a game. Then again, that TV show emphasises that the points are made up and don't matter anyways.
Another positive aspect is that an acting game will likely be seen as a "party game" and therefore mass-marketable. Unless you are looking for a "gamer's game" that is...
Hope that helps some.