Games that you crave to design even though you know they wont be all that great, and most likely not marketable at all. But they would be fun for you to design.
I'll go first: My guilty pleasure game would be one about Giant Robots. I would also want to throw in some battlefield events, and possibly even supernatural powers using cards. The game would be played on a big hex map. I would use wooden blocks for the units with a picture of the Mech on the front, and the stats on the back (like hammer of Scotts). I would also have smaller blocks that can attach to the top of the Mech block that represent equipment add-ons (they would attach using pegs and small holes on both blocks). Oh yeah, and I would design it for up to 6 players.
Yup, me too. I love em. I have one I started designing about a year ago but pushed it back to do another game. I think I’m going to take another look at it right now.