I am interested in making boardgames like the old Avalon Hill/SPI/GDW wargames, and I was wondering how far you can go in the design of a new game variant without getting into copyright trouble.
A company in Canada (L2 Design Group) has made several new games that they say are remakes of AH classics, like Bulge and Russian Front, but I don't think they had to pay anyone a license to do it. Another small company makes Panzer Leader "variants" modules, and they seem to use the exact artwork from the original.
On the other hand, the Multi-Man Press company purchased the right to reprint some actual AH games.
I want to make games that are similar to (but a little different and better than :) the old AH/SPI/GDW games) on a shoestring budget using desktop publishing. How far can a person go before they sick lawyers on you??
Well, I guess it's a matter of how you do it. I would never copy any artwork, but there are only so many ways to explain "area of effect".
I read that GDW started by a group of guys who sat down with some AH games and decided to improve upon them.