My biggest problem that currently prevent me from trying to publish a game ( whatver the method ) is the fact that I am not an artist. I can't draw or use a 3D modeling software to make intellegible artwork.
This does not mean that I cannot do any art. I can use some graphic drawing software, but besides shapes, textures, text and logo, I cannot do anything else.
So I am asking my self, does artwork is really important in a game. For example, if I have a card showing the stats of a dragon, do I really need to set a picture of the dragon on the cards.
If I take some examples of published games, "Hackers" except for the cover of the box, does not have any artwork on the cards. In a game called "D-Day", they used an X in a square to represent infantry unit, and an elipse in a square to represent a panzer unit.
So maybe making artwork less games ( Excluding textures, logos, shapes and text ) won't scare the customer away. What do you think? Should I really try to get an artist or should I try to do things by myself.
Just to give you an idea of what I can do with graphic software, here is 2 wallpapers I have made. They have been made mostly with "the gimp". Everything has been done with shapes and textures. I also have "gentex" which is a random texture generator that works great for me.
http://ariel.bdeb.qc.ca/~ericp/spellcraft.jpg
http://ariel.bdeb.qc.ca/~ericp/codex.jpg
The first image is a theme structure, which look like magic, that I have refined and the 2nd image is the symbol of the codex in Ultima IV and above. Hope you like them.
This is probably at most the best I can do, and as you can see, it could fit really well as box cover.
I don't want to make a zero art game and I don't want to hinder the game play due to the lack of art. I can easily do icons, maps, tiles, but I can't draw people, creatures OR object like potions and swords.
I have tried to do some acryllic painting at home. I think I could paint object like a potion or a sword but painting people is out of the question. I also have some trouble painting some landscape. I have a problem with the perspective and the fact that the objects ( trees, grass ) are too small to be painted so I must create the illusion of trees and grass with brush strokes of different colors. This is why I am better at painting an object since it is much bigger.
Is there a tool in a paint program or a paint program itself that gives the same feeling than doing acrylic painting but on a computer instead?
Finally, I don't want the artwork to be done by somebody else. If I intend to sell the game online, well it won't sell at a very high price so paying somebody or giving a share of the price is almost unthinkable. If I can make a playable game without drawn artwork, then I'll try to make it myself.