When you send a proposal to a game company, what exactly do you send them? Complete rules, drawings, a near final product? some kind of protope? I really would like to do some freelance game design, but I don't know what companies expect in a proffesional game design proposal. Any help would be appreciated.
How you develop a prototype/proposal to send a game company?
Wed, 07/13/2005 - 20:49
Wed, 07/13/2005 - 22:10
#2
How you develop a prototype/proposal to send a game company?
Hey guys,
This is what I've been told as far as a proposal, I got it from Brian Tinsman's book on designing and selling games, "The Game Inventor's Guidebook". All it is, is a 1 page letter with basic info on the game, theme, components, type, etc. It should give the prospective publisher a good feel for what you are trying to do. I highly recommend the book and good luck.
Shrike
Wed, 07/13/2005 - 22:18
#3
How you develop a prototype/proposal to send a game company?
I agree with Shrike, both about the book and sending in a single page abstract. If they want more they'll ask for it.
GeminiWeb
I have the same questions too. Could someone give us some info about submiting a project to game companies, please?
Thank you too much for your support!