I was just curious as to how much planning you guys usually do before going from Game Idea to First Quick Playtest Mockup. I had an idea for another game the other day, and interestingly enough it popped into my head almost fully-mechanicked (though I intend to try to break it). I really want to start whipping out some index cards, a sheet of cardboard, and some Minicons to use as pawns and playtest this mammajamma with some highly critical people I know, but I wonder if I'm not rushing myself.
Does a similar event ever happen to you guys? And if so, any of them actually work out as proper games in the end?
Matt
Sometimes... depends on the idea.
MOST of the time, I COMPLETELY have the game ironed out in my head/on paper before I begin actual testing... but sometimes I'll get an idea for a quick 2 player card game or a "simple" design, it will just "pop" into my head...
...I have even taken initial concepts and made playtest copies BEFORE writing anything down.
Actually... the game I have in for consideration by Out of the Box was something I designed in about 10 minutes at two in the morning. The game popped into my head, I grabbed up someones buisness cards and a sharpie... made the deck. The next day I drew artwork on the card and showed it to a friend. That was 6 years ago and we STILL play the game which is ALMOST in it's very original form....
....dunno. Don't get me wrong, I think MOST games aren't ready for the world until many many hours of playtesting..... but if you've been designing games for a while, you'll know when you have an idea that is pretty solid and needs little refinement.
Tyler