Hey everybody, I am happy to be back. (3 weeks I think)
I have been working on my stratagy board/card game, (there have been other threads in the same one) and one thing it requires is a way to distingush between all pieces(dice).
The dice are supposed to show which player they belong to, how many hitpoints it has, and what pile of cards it is linked with. (I got rid of the move points in favor of a simpler system). I have already decided that the number shown on the top of the die is the hitpoints.
I was thinking that I might need to make custom dice, or use dozens of different colored dice, but I had an idea when looking at my polygonal dice for role-playing. I could make it so the number of sides the dice has determines what pile it goes with, however if I do this the dice will have a different range of numbers for the hitpoints.
Should I make it so all units have 5 maximum hitpoints, even if a piece has 20 sides? Or should I attept to squeze more information into dice with more sides, which would make idenical creatures no longer idenical?
well i'm not to sure what to suggest but i guess you should just buy some colored D6 one color for each player, then paint the pips (small dots) the color of the deck they are linked with. all though the idea of using different dice may be a good one as you could have certain parts have more Hit points than others. thats all the help i can give you so far.