I just saw the movie The Last Samurai, which I'm sure was wildly inaccurate historically, but was nevertheless a decent flick and a decent story as well (I use "story" in the literary sense here).
So, if it's good enough for a movie, is the topic good enough for a board game? Is there some rules system that would be interesting based on the movie, or on the stuff the movie is based on?
For those that don't know, the movie deals with the changing of the guard so to speak, the abrupt switchover in Japan from Eastern culture in which Samurai were the be-all, end-all both legally and symbolically, to a Western culture where bits and pieces of the western world were imported and/or adopted en masse. Tom Cruise's character, a washed up, troubled Civil War veteran, goes to Japan to train their army in the way a western army would be trained (rifles, cannons, etc)- in order to fight off a "rebellion" led by the Samurai, who are doing their best to preserve the old culture and what they think is best for Japan.
So maybe something like Samurai vs Army, where the Samurai use Swords (fast, light units) and Bows (quick reload, good accuracy) and the Army uses cannons (slow, heavy units) and rifles (bad accuracy and slow reload time). Each side could have a commander and or other super-units, like Katsumoto on the Samurai's side and Colonel Bagley on the Army side. Nathan Algren (Tom Cruise) could be a wild card, maybe usable by either or both sides. Maybe the point of the game is to get Algren to help your side not theirs**... I dunno.
Any thoughts on this?
- Seth
** That brought up another idea- I also just saw Runaway Jury... so what about a game where the players compete to get Nick Easter (or any insider on a jury) to swing the verdict their way? heh, I'm on a roll tonight!
I haven't seen Last Samurai (yet) though I do know the movie is supposidly based on historical events (though, as in most cases, how accurate the history is vs what Hollywood did is up for debate). A game along those lines might be interesting.
I think the more intersting game is your afterthought idea. Maybe not solely based on the Grisham novel, but a legal thriller type of game in the same vein as Runaway Jury, or Twelve Angry Men. The mechanics might be difficult to work out, but it could make an intersting game if done right.
Geoff