Hi All,
I'd like to create a game that uses maybe 50-75 (maybe more) characters, each with different abilities and goals although all of a similar ilk. In each game the players would control maybe 1-4 characters so the game dynamics would be different each time. The theory being that with, say, 50 characters and each player playing just one character, there would be 100 (if my sums are correct) possible scenarios. If players had 2 characters each there would be even more scenarios.
I'm currently thinking of giving each character a set of attributes, a talent and a goal (the talents and goals may be similar in some cases) and then have them try to achieve their goal (in some way) but I'm concerned that this will just produce mild variations on one or two themes.
Can anyone suggest any game mechanics that I could look at? Are there any games of a similar type?
Ian
That's interesting, thanks. I don't have the game but I've read what I can about it on the Net.
It sounds a bit like what I was planning (AFAICT) only no RPG element and I was hoping to minimise the luck element (or at least eliminate dice, if possible). Also my idea is not Fantasy/SF. Don't know if that's good or bad :-).
Anyway, I'm thinking still.
Many thanks.
Ian