For about the 40th time... I'm back! I rarely visit anymore because I am too busy, but I just came up with a unique idea and wanted to see what everyone thought... and I wanted a theme for the game (lol)!
It's a card game for 3-5 people. There is a board with 7 boxes in one row (representing a week) in the center of the table. There are two decks of cards; a production deck and a resource deck.
To start the game, each person is dealt three production cards, each with certain resource requirements to be built (and a certain number of consecutive days on which they must be built, varying from 1 to 4 days). Of course, the ones that take more days to create will earn more points.
After those cards are dealt out, each person picks one of their production cards (that they are unlikely to be able to build) and passes it to the player on his left. Play then begins on the dealer's left. That person can either draw two resource cards, negotiate with another player to work on building the same card (which I will explain in a second), or draw one more production card. After any of these actions, a player can build a card if they have the required resources, by playing them on consecutive days of the week (so if you had a card that required 4 resources, there would need to be 4 consecutive spaces on the calendar week to be able to be played).
The negotiating in my mind is the only thing innovative about this game idea. Whenever a player wants to, he can choose to take his turn to show any other player one of his cards, offer him some of the point value of that card if he helps build the card, and then the player either accepts or rejects it.
But that's where I'm stuck. I need a theme for the game, I need some "flow" to the rules, especially this one question:
I'm thinking that each player should only be allowed to build one card each round (a game could last X number of rounds). By doing this, he either plays alone or negotiates with someone else to build up his score. How would building work? Would everyone "blindly bid" on the opportunity to build, reveal their choice, and play it out, or would it go by turns?
Help!!! LOL
Oops, when describing what you can do on a turn, that should read "draw 1 production card and discard one from your hand".