Hi everyone, first post here... thought I'd get my "biggie" questions out of the way.
Please note: I have searched the forums here and found some stuff but have more specific questions, so please bear with me. I'm bearing.
Ok -
1) I'm looking for game design books - one that specifically deals with the mechanics of game play, not necessarily the production/marketing aspects. In other words, I'd like to learn and expand on the rudiments of board styles, play styles, rules, and so forth... not so much about how to write a letter to Wizards of the Coast or something.
2) I'd like to know if anyone uses "Zillions of Games" to test things like board games that also use cards and/or dice... also, if it can be used for irregularly-shaped "courses" and movement rules, such that you might find in Formula De and so forth.
3) My text here is all green! WTF?!?
Again, I realize these may have been asked but I humbly beg for your mercy.
Cheers!
Andrew
Having spent hours and hours scouring the net, I've concluded that finding a book on game design is difficult and that there are really no good books on it. Sure, there are books which touch on aspects of marketing, publication, and so on, but no good ones that deal with inventing mechanics, playtesting designs, how to balance a game, how to provide multiple roads to victory and so on. These are the kinds of things that we discuss on BGDF. As such, I've determined that special interest forums, as this one, are your best means of learning the game design craft. There are also some websites that provide how-to type articles on designing games:
http://www.sloperama.com/
http://www.discovergames.com/
And, as I said, the game design books are not the best:
The Game Designers Handbook (interesting stuff but no in-depth design help)
The Game Inventor's Handbook (written to the business side not the craft side)
A Handbook of Game Design (1982, more about crafting, not sensational)
Rules of Play : Game Design Fundamentals (This could be the one! Not out yet.)
We should all petition Reiner Knizia to write a game design book. He would certainly offer just what we all want. If you find any better books, than I've mentioned, please let me know. I have given up on the matter.
My advice: just open up threads to discuss the areas that interest you and rely up the members of this site to offer some interesting feedback.
Mario