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Oh the Horror!

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Anonymous

After putting in about 5 hours of solid work in game mechanics alone, after countless revisions of card art in rough sketch form and after almost 30 pages of ideas and rough outs. . . I lost my game. Magical Muddle is now laying somewhere on a rural highway in MA.

Yup. We were out looking at some property and after the showing I put my notebook on the roof of the car to strap my daughter into her seat. That's the last I ever saw of the damned thing.

Fortunately for me a lot of the notes were build up to the current system, which is stored in my head. As long as i don't lose that I can remake the game's general rules and most recent card design in about 3-4 hours.

So, now that I've laid my cards on the table (haw haw) what's the dumbest or silliest thing you've ever done in game design?

Ben

larienna
larienna's picture
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Joined: 07/28/2008
Oh the Horror!

Why son't you store your stuff on a computer. If you lose your prototype, you can rebuild it. Of course you can lose your computer files, but you can always make a backup of them.

The worst thing that can happen now is that somebody find your game and publish it.

Anonymous
Oh the Horror!

You have my deepest sympathy - I know what it's like!

While I have dozens of notebooks filled with various sketches and notes, I try to get them typed into the computer within a few days. And then I regularly back them up to CD or my USB drive "just in case" anything happens to the computer. I'm extra anal retentive about stuff like this after having a similar experiece of losing a prototype!

Best of luck bouncing back. Hopefully the game concept is still fresh enough in your mind that you can salvage most of your ideas.

FastLearner
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Joined: 12/31/1969
Oh the Horror!

Ack, bummer, sorry to hear that.

I use both written notes and computer stuff. If I lost my written notebookes I'd be devastated.

I'm not sure if Larienna was joking or not, but I wouldn't worry about someone publishing it. :)

-- Matthew

Anonymous
Oh the Horror!

Larienna wrote:
Why son't you store your stuff on a computer. If you lose your prototype, you can rebuild it. Of course you can lose your computer files, but you can always make a backup of them.

Normally that would be a good idea, but I don't have a laptop and I do most of my dev work on train too and from work. People tended to frown at me when I brought my desktop, my 17" LCD and a small generator with me on the train so I don't do that any more.

Hence the useful and portable notebook.

Larienna wrote:
The worst thing that can happen now is that somebody find your game and publish it.

While that would be bad, I think it's highly unlikely as the majority of it is in hieroglyphics. Literally. :) I have a whole bunch of symbols marking out the various schools of magic in the game and how they apply to the mechanics so to most people it would look like:

Quote:
(funky symbol)Scribble Scribble(bad handwriting) CARDS MUST FLIP!!! (funky symbol)Scribble(Chicken with heart)ScribbleARGH!
or some such thing.

Ben

OutsideLime
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Joined: 12/31/1969
Oh the Horror!

Ah the heiroglyphic notebook.... I have carry one with me at all times and have a shelf full of them at home that might one day be unearthed and decoded by future archaeologists.... the people of the future will think that a badly-drawn hex-grid must have represented a common word like "the" or "and".

~Josh

Anonymous
Oh the Horror!

Yes, I also take notes in what appears to be cuineform... The scary part is, sometimes I can't even decipher my own scratchings, and I need my wife to look at it... I'm not even sure which part of that is more frightening -- that I can't decode my own notes, or that my wife knows me better than I do to the point where she can!

phpbbadmin
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Joined: 04/23/2013
Yeah

I can relate. I used to keep all of design stuff on a single ZIP disk until I realized they can, and inevitably will, go bad. Now I work off of a USB thumb drive, which I sometimes misplace. Yeah getting in a habit of regular backups is almost a necessity.

-D

nickdanger
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Joined: 12/31/1969
Re: Yeah

Darkehorse wrote:
I used to keep all of design stuff on a single ZIP disk

Impressive!

I'm lucky if I can squeeze all the files for one game onto a CD. I've begun using DVD's lately for the extra storage space.

phpbbadmin
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Joined: 04/23/2013
Re: Yeah

nickdanger wrote:
Darkehorse wrote:
I used to keep all of design stuff on a single ZIP disk

Impressive!

I'm lucky if I can squeeze all the files for one game onto a CD. I've begun using DVD's lately for the extra storage space.

I should say all active design stuff. Right now I only have 4 designs I'm really actively looking at. Also I design mostly in Freehand and file sizes seem to be smaller than Photoshop files.

-Darke

Anonymous
Oh the Horror!

Quote:
Also I design mostly in Freehand and file sizes seem to be smaller than Photoshop files.

Way smaller! I have done all of my design work in FreeHand and I fit all of my games onto a single CD (which I backup from the hard drive just about every week or two)! I may be paranoid, but I can't imagine losing all the work that goes into one game much less all of them!!

Anonymous
14 project designs trashed ! no way!

Hello! Min'na (everyone)

I had some bad luck in my time. And this time I could of stopped it but never got the chance to. Before I got engaged and married I was in the works of 14 projects. Mostly remixes of sequels to really cool games i have enjoyed at the time and new ones of my own original ideas. I was awoken to a phone call by my father on morning. He had just resently returned from over sea duties. (not a marine) just a sailor). Anyways for the few months he was out I never returned to his apartment and try to retrieve my projects.

He told that he though I didnt need them any more and he literately threw every single booklet out to the trash. For two whole months I was devestated. I didnt talk, eat , i did go to work but I was in so much in shock. I was crushed. Luckily I did save up a few game projects and also kept the titles in updated forms. But I guess it was a lesson to be learned.

But I am doing so much more with the new projects. but still im shocked to this day. to much hard work being destroyed. ugh

oh well! i have to let it go just like my marriage lol

BullDog

Qundar
Offline
Joined: 12/31/1969
Re: 14 project designs trashed ! no way!

Bulldog wrote:
Hello! Min'na (everyone)

I had some bad luck in my time. And this time I could of stopped it but never got the chance to. Before I got engaged and married I was in the works of 14 projects. Mostly remixes of sequels to really cool games i have enjoyed at the time and new ones of my own original ideas. I was awoken to a phone call by my father on morning. He had just resently returned from over sea duties. (not a marine) just a sailor). Anyways for the few months he was out I never returned to his apartment and try to retrieve my projects.

He told that he though I didnt need them any more and he literately threw every single booklet out to the trash. For two whole months I was devestated. I didnt talk, eat , i did go to work but I was in so much in shock. I was crushed. Luckily I did save up a few game projects and also kept the titles in updated forms. But I guess it was a lesson to be learned.

But I am doing so much more with the new projects. but still im shocked to this day. to much hard work being destroyed. ugh

oh well! i have to let it go just like my marriage lol

BullDog

Hi,

OUCH! That would suck! I don't have that many games in the works, but I also write a bit, and if I lost all that, ARGH! I'd wanna die!

Live long and prosper, Qundar out.

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