Hello
I have board game designers block.
After looking over my party game I decided it was too complicated for a party game so I have simplified it and added a board for player movement points. So the less clues you hear the more movement squares you move up the board to the top movement on the board being right to left along steps.
However to make the game a bit more player interactive I thought up a mechanic of players having two teleport chips each. When players play a teleport chip and win the round they move two floors up toward the top and winning square. When a player runs out of their two teleport chips they can only from then on move right to left as normal.
I was going to leave this rule at this but then thought of the rule that if a player or team play a teleport chip and they lose the round to another player without any chips then the winning player without chips moves their pawn two floors up. Also two teleport chips only get a player or team about half way up toward the winning square so then its only right to left winning rounds to win after that.
Im thinking this sounds pretty crap but my brains fuzzy and cannot think straight right now I need a break so I thought I would ask my fellow inventor friends.
Thanks a lot
BGG
Hello
Thanks for that reply
Well seems so it is advantage to brainy Einsteins but depends where you are on the board and when you play your chipsas I see it.
The board by the way is a pyramid
There are 7 blocks on the bottom of the pyramid next level up 6 blocks next 6 blocks next 6 next 5 next 4 next 3 next 2 and top one block
Your saying swap places with the leader if you get the round?
Thanks
BGG