Hey folks...
I am hoping people out there can point me in the direction of any other games out there that have similar cardplay mechanics to what I am working on at the moment for one of my games (detailed below) so that I can go check it out and compare how they approach things.
I am working on an empire-building wargame in which players perform all their actions through cards - this is a card-driven boardgame, not a pure cardgame. Each player will have a set of 3 'Permanent' cards, which are always in their hand. These are basic actions, such as move, tax, build etc. In addition to this, there are decks of 'One-Use' cards, which have more interesting, and/or more powerful actions listed on them - usually two, of which a player may choose to perform one.
On their turn, a player will be able to perform say, 2 or 3 actions. They perform an action by playing a card. If they play a Permanent card, they are able to take the card back into their hand at the end of their turn. If they play a One-Use card, they must place the card on its discard pile.
This generally feels pretty good to me, as it gives players the ability to always do all the 'basic' actions, and also be able to do other interesting actions. Originally I was going to have it that a player could draw several One-Use cards at the start of their turn, to add to their hand (also need to consider hand limits...). But this may end up being very random, and players may get frustrated at never getting cards that they need or are looking for. Another approach would be to line up say three or four cards face up from which players can choose which cards to add to their hand. I could also have a mix, e.g. on their turn a player can either take two of the face up cards, or three face down cards from the deck.
So, does this make sense? Interesting? And what other games do people know of that do something similar?
Cheers!
Nestalawe'
Cheers Shellhead, thats a good start - Can players only have three cards total at any one time? Including both Permanent and One-Use?
Also, at the moment I am looking at three different decks of cards - Military, Infrastructure and Religion. Thus each player will have three 'Hands' of cards, with Permanent and One-Use cards in each Hand. Considering that a player will only need to worry about one of these hands at a time (each hand relaets to a particular phase of the game) and a player will have from say 3-6 cards in each hand, does that sound too much/unmanageable?