I got the idea while playing Seafarers. What About a pirate game that takes place in a big ocean with small islands. I want resource trading similar to Settlers, but I also want the feel of a pirate game. So here are a few ideas I have written down so far.
- Resources
Rum
Doubloons
Plank
Sail
-Small islands on the corners of Hex's that have a nationality, a defense rating and a value if you plunder it.
-Be able to control 2 or 3 ships and upgrade them using the resources
-Weather needs to play a factor
- As does nationality or being of no nationality and be a pirate.
What do yall think.
Crew? Cannons? Ammo?
Are you going to have ship battles with broadsides, etc? Boarding parties and fencing?