Hey All,
Friday at work and need some release, so though it is not really in a good state to present to ya'll...
... here is my first contribution of a game I am working on. This is a side project to the main games I am working on, but is kinda fun so would like to get it up and running ;)
The idea for this came out of another thread I started a while ago, about Avoiding Elimination in Multiplayer Wargames. I got a bit sidetracked and the idea for this game spawned...
Anyway, I have uploaded two files -
And am keen to start getting some more feedback and ideas on how to make this a fun game to play.
The notes I have written above are VERY ROUGH. The Initial Notes is what I first blatted out to get some initial ideas down, and so my Working Notes have deviated. But the Initial Notes give a basic background to introduce you to the theme of the game. I am sure there are crucial changes/aspects that are in my head and forgot to write down, but hey...
I have also started writing up lists of Pirate-ish Weapons, Attack, Items etc, some examples being -
Slashing Attack Action - 'Whiskey in your Face and a Knife in your Belly Attack'
Bashing Attack Action - 'Secret Cabin Boys Mop Attack '
Stealing Attack Action - 'Angry Pirate Breath Attack'
Slashing Attack Item - 'Broken Rum Bottle with Lots of Sharp Pointy Bits'
Shooting Defense Action - 'Spitting half a Tooth in their Eye Defense'
etc etc. Should give you an idea of my type of tounge-in-cheek humour anyways ;)
I haven't really played many card games, and am not into CCG such as MTG etc. This is to be a stand-alone game with nothing needed but the deck of cards.
So from here, the kindof feedback I would like to get -
- How can I make sure the fights quick and nasty? I would kinda like say 75% of attacks to cause a Wound.
- How can I make it so there is no player elimination in the Cannibal War at the end?
- What are some nifty card play mechanics that may work with this game?
- What are some more crazy 'Pirate Things' I can include in the game? (PM me)
- How can I add more bluffing type mechanics into the game?
Plus a million other things I'm sure ;)
So, thanks for reading so far, hope you enjoy, and look forward to peoples thoughts/questions ;)
Cheers!
Nestalawe'
It wouldn't really work to have players pick up a new character in the final Cannibal War round, kinda goes against the style/them of play. I am now thining that the surviving pirates will have a Wound Pool, and they all keep fighting together until they all recieve a certain amount of Wounds, where they all die at once. A bit funny, but at least everyone stays in till the bitter end...