Hi, I'm currently working on a game where it's necessary to calculate the chances a certain number is rolled when rolling three six sided dice. If anyone's interested. The chances are listed below. Please let me know if I made any mistakes in my calculations.
3 => 0.005
4 => 0.014
5 => 0.027
6 => 0.046
7 => 0.069
8 => 0.097
9 => 0.116
10 => 0.125
11 => 0.125
12 => 0.116
13 => 0.097
14 => 0.069
15 => 0.046
16 => 0.027
17 => 0.014
18 => 0.005
Here's also a cumulative distrubution for calculating what the chances are when trying to roll equal or lower than the given number.
3 => 0.005
4 => 0.019
5 => 0.046
6 => 0.093
7 => 0.162
8 => 0.259
9 => 0.375
10 => 0.5
11 => 0.625
12 => 0.741
13 => 0.838
14 => 0.907
15 => 0.954
16 => 0.981
17 => 0.995
18 => 1
On a sidenote: would it be nice to see a seperate forum thread instead of lots of loose topics for probability questions?
EDIT: Oops, I saw I accidentally posted this in the wrong thread. I think it should be in game design. Sorry.
Larienna, I just had a look at your pdf-file with the cumulative distribution for the 3d6's and it's the same as the numbers I came up with except for one. You state that for a roll of 5 or more the chance is 98.15% whereas I thought it should be 0,981. I guess it's a fault/inaccuracy in rounding off, but is it in your calculations or in mine?
To me it seems that the exact chance is:
1 - 1/216 - 1/72 = 0,98148148148148148148
So I guess this means we are both right and it just depends on the amount of significant numbers we use. So far for my question. Well thanks for posting your pdf on dice probabilities.