Hello all
Recently I read about Magic Realm and The Lonely Mountain fantasy adventure board games (both are old games, using chits). Both games uses setup at the beginning of the game that arrange randomly all the things (monsters,treasures,items,etc). In the game, the player will discover/encounter those things as the game progress.
Another approach is as if in Talisman and Runebound. There's no setup for monster,treasures, etc,but the players will (usually) move then draw (or roll a die) to encounter monster,treasures, etc.
Which one do you prefer ? I found that using setup (the first one above)is better than randomly encounter the monster in the middle of a game. The drawback is that using setup will take more time at the beginning of the game, and the components will be scattered around in each location (vs all in a deck or two for Talisman/Runebound, which is 'cleaner').
The best part is that the feel that there is a world (or dungeon) to explore, and it's not random anymore(okay, it's random at the beginning of the game, but it feels different, it's already there for us to discover !!).
I hope the reader of this post know what I mean.
So, what do you think ?
Thanks
For example : the set up of monsters.
1)The set up for monsters are done at the beginning of the game (you make the map then put the monsters in a sistematical and random way according to the rules). Note : the monsters are still unknown (face down chits).
So when you move to site A, you will encounter monster M1 and M2 which are already there. After you move to the site, then the chits are revealed.
versus
2)you move to site A, then roll a die (or draw an encounter card) then you will encounter the monster written on the card.
Both methods are almost the same (I think), maybe these are the difference :
1)
Disadvantage : a) setup is longer at the beginning of the game (must find a way to reduce the length of time used for setup)
b) the chits are scattered all over the board (is this a disadvantage?)
Advantage : a) the feel that the world is already there, ready to be discovered and explored.
b) some abilities/magic can be used to see what is on a site, so a plan can be made to move there or don't move there.
Maybe I just too excited with advantage a). I feel that the excitement will be different with exploring what's already there than we go there and roll a die/draw a card.
PS : In Runebound, imagine what if all the red cards are put in their places (rather than you go to hex with red counter then draw one of the red cards). What if the Big Guy is at the bottom of the deck ? If all red cards are placed to replace the red tokens, the chance for encountering the Big Guy is equal (plus maybe some abilities/magic can 'see' a red card secretly).
PS : I haven't tried Magic Realm or the Lonely Mountain, which uses methods 1. I just got excited by reading the rules only. That's why I ask you guys, what you think :)