I am making this pirate game and I am borrowing the "chosing a Role" mechanic from Puerto Rico. In Puerto Rico each player gets to choose a role like builder, trader etc... Everyone gets to do what the role says but the chooser gets a benifit. Everyone chooses one role a round.
Anyway in my pirate fame I have 5 roles so far but I am hoping for 6. here is what I have
Move -Players get to move their ships
Attack -Players may attack each other or merchant ships
Repair- Players may upgrade or repair their ships
Merchant -Player may draw and place a new merchant ship
Trade -Players may trade booty for Victory Points or trade with each other
Any ideas?
Fighter? Are you going to have boarding parties?