Does anyone feel that there is a need to develop a strong solo play board game? It's just something I've been thinking about lately since I haven't had the time to actually play anything with people, therefore playtesting time is nil.
But I've got an idea for, I believe, a neat play mechanic, and I've been thinking about just trying to build it as solo play (initially) to work out the kinks, and then advance it towards multi-player.
Just rambling...