I posted a Journal entry with a crude draft of rules for the game I made out of the Stagecoach mechanic (which was born of Nando's discussion of jwarrend's Caravan discussion in this thread.)
Let me know what you think. I wish it were organized a little better, but I think it gets the point across. I'm sure it will get cleaned up over time, as this looks like something I'll actually make a prototype of and give a try.
- Seth
I made a MAP for the game! I think the Route markers will start randomly distributed between towns 2, 3, and 4, with the 4th marker starting at the mine. I thin kI forgot to mention it in the rules, but the 4th marker just bounces from the Mine to the Bank and back, it never goes to a town.
I take it you mean Seth ;)
Glad you like it.
You can feel free. I just was putting a prototype together last night, I just need to make some sort of town indicator- something to secretly determine which town the outlaw is in which can be revealed to show the location. Maybe I'll just make sets of Town cards for each player, like for the roads. That's 28 more cards, but it's probably easier than the little pinwheel things like El Grande or Pirates Cove has.
Hmm... that's odd, it works for me.
Thanks for checking it out. Let me know if you make a prototype and I';ll discuss the rules with you (via PM or chat) to make sure they're clear and up to date.
- Seth