A Game based on the Thief Series
Ok, I've never played the game. (Gonna try & rent it) So most of this is coming from other people. It's a pretty rough idea on what I am going to implement into the game. Feel free to tell me about stuff that is wrong, or stuff that I should add to make the game feel more 'Thief' like.
Thief
1-5 Players
Co-op Game
Each player plays' a different Thief with different abilities. You must use or stealth and other skills to pass different obstacles hidden in the castle. Some of the obstacles include
- Armed Guards
- Locked Doors
- Loud Floors
- The light
But there are things that will help too. These include
- Water Arrows (put out candles)
- Lock-picks (open doors)
- People (Learn about guard locations)
- Arrows (kill guards)
- Dagger (kill guards)
Guards
Guards positions are on cards (lay-out cards). You place them at the beginning of a game face down. You can only look at a 'lay-out' card if you hear about a guard in a conversation.
Well some rough ideas of the game. Any comments, suggestions will be helpful (as I haven't played the game)
-Justin
P.S - There were some things I didn't mention (I.E. End of the game) Because I haven't really figured a plot out yet.
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Idea sounds really cool and I agree with comport 9
You should have a "victim" that gets robbed
You can have tiles of different ppieces of the castle so the castle is always random.
The victim and thief might have different boards
If the thief hears about a gaurd the gaurd gets placed on the thiefs map and vice versa.
Just my thoughts
You can take or leave them its up to you
Game is sounding cool
I hope to hear more soon