As a newbie to game design I have a simple question. Is there a good resource for tile laying game mechanics?
tile laying game mechanics question
Mon, 03/28/2005 - 14:54
Mon, 03/28/2005 - 15:00
#1
tile laying game mechanics question
I'm not exactly sure what you mean with that question ... can you expand on it a bit.
Does the discussion thread help out:
http://www.bgdf.com/modules.php?name=Forums&file=viewtopic&t=1373
-Bryk
Mon, 03/28/2005 - 22:45
#3
tile laying game mechanics question
Heh, I don't know if there's anything like that exactly, maybe Nautilus is sort of similar- tile laying where the tiles "produce" resources- but the reason I laugh is that this sounds like the game described in the Full Frontal Nerdity comic strip referenced in another thread.
:)
- Seth
Thanks for the link. That was helpful. And thanks for asking for specifics. It's 'forcing' me to think about exactly what I want and not just the theme. I want it to have a resourcing aspect also. It's a deconstructing/reconstructing kinda thing. I'm leaning toward a 'Settlers'/'Carcassonne' hybrid I think. Is there anything like that out there.