Hi!
Im putting a lecture about typical mistakes in boardgame design up into my blog. The lecture was held last summer at ropecon by stefu and me. I will try to translate and upload the rest of the lecture as fast as i can. Hopefully during the week ill have it all uploaded.
http://meepleland.blogspot.com/2005/11/typical-mistakes-in-boardgame-design.html
I have uploaded these topics of the lecture:
Gaming time
* Length
* Undetermined playtime
* The games arc
* downtime
* Analysis paralysis
* upkeap / book-keeping
Interaction
* Multiplayer solitaire
- Interaction through the gamemechanics
- Direct interaction
- Interaction outside the game
* Player elimination
* King making
* Runaway leader