Is it possible to get a list of well tested combat systems with pro's and con's for each system?
I need a combat system for my game, and I'm not sure which way to go, but I would like to both keep it fairly simple, but also reasonably low on luck. (Luck may play a factor, but it should not be all-deciding. I do NOT want to see an elite unit get pounded into the ground by an utterly green one.)
Thank you.
Thank you. Several of these games, I actually own myself, and I've played quite a bit of A Game of Thrones, and now that I think of it, yes, that could be a fairly good approach to it.