Hi. Here's a quick description of my game.
1 to 3 players fight their way through a series of maps to complete the game.
There is no player who plays the bad guy - all players play cooperatively against the game system which consists of enemies scattered throughout the maps. If all players die in the game, the map must be started over (maps take about 15 minutes to beat apiece).
Player 1 is the player who decides the legality of all moves in the game. How Player 1 is chosen is currently unknown - perhaps by die roll at the start of the game, or by vote (and dice roll among all top vote winners if there's a tie).
This is the main strtucture of the game. Does anyone see any problems thus far? Are there any game that might seem comparable to this that I might take a look at?
Thank you for listening, y'all!
Now here you might have a serious problem. I think the legality of the moves should be determined by the rules of the game, not at a player's discretion. I suspect you might have trouble dealing with something that has to do with the cooperative aspect of the game (perhaps a thing that usually a "DM" would handle), but without knowing what it is exactly, I can't help you out here.
Don't worry, the rules are all determined by the game's concise instructions. It's just that there needs to be someone who can stop a player from cheating if they, say, move one space to far or not mark their remaining HP correctly or if there is a conflict over a rule whose ambiguity could not be foreseen by the designer. The rules SHOULD be %100 clear. Following the rules require an interpretation of them regardless of their clarity, so that's why there is a moderator type person. And there also needs to be someone to stop cheating as well with final authority.