So I think my game is finally ready (5 years and multiple playtests and it finally feels "right") and I really like Fantasy Flight games so I thought I'd submit there first (might as well be rejected by them first to get it out of the way). I went to their website and read their submission guidelines.
The problem is their guidelines only talk about prototypes -- nothing about a query letter, which, according to the Game Inventor's Guidebook, is where you should always start. Also, there wasn't an email address given for board game submissions, just snail-mail.
So I emailed their standard "contact us" person and asked for the email of the person who reviews submissions. They sent a response the next day, but all it said was "Our submission guidelines are here..." And pointed me back to their submission guidelines page.
What do you think? Should I just send them my prototype (actually their address is close enough for me to hand-deliver)? Should I send a query letter via snail-mail? Should I try rephrasing my question and send another email? I don't want to bother them too much because I'm sure they're swamped with submissions, but I would like to get a rejection as soon as possible so i can move on to the next publisher. :)
I've had the same experience researching publishers. The ones that are accepting submissions specifically state that you should send a letter briefly summarizing your game and why you think it would fit into their product line. If they're interested, they'll ask you for the rules and only if they're still interested will they ask you for a full prototype.
On the other hand... Like zaiga said, if that's what they want...
The good thing is that they imply that you will get your prototype back if you include a SASE with your submission.