Earlier this year I put togther and refined a prototype card game. After contacting a number of game publishers, one wrote back saying they were interested in the description of my game, could I send photos and rules. Hey! I was excited, got some photos emailed out to them, and worked on putting the rules into a doc. As we exchanged emails over the next few weeks the publisher asked if I could send prototype cards for them to playtest. More excitement. Got the cards put together (graphics designed on PC, printed, laminated - a nice card set). Put a hard copy of the rules, and the cards, and a scorepad in the mail. A few days later the publisher confirmed by email that the prototype package had been received.
Ok. That was September 2nd. I haven't heard a peep from them in 3 months. I did send a couple of tentative enquiries (no more than once a month) but got no response.
My question is, do I just hold on and let them get back to me as and when they can, without kicking up a fuss? I'm inclined to do this at present, having got the general impression from reading other threads here that actually getting a prototype into the publisher's hands is quite an achievement in itself. But how long is too long? I'm assuming that it is bad form to approach other companies with my design while it is being evaluated by this one company.
Your thoughts and perspectives on this are appreciated.
Regards,
~Simon
Well, the company is Mayfair and, taking other developers' experiences into account, I'm definitely willing to give them more time. I feel pretty good that one of the "Big Boys" has shown an interest in my game - the initial email correspondence exchanged with Mayfair was definitely positive. Hearing that waiting months is not unusual, makes me feel better about the situation.