My turn for the GDW is coming up soon. I'm considering two different games for workshopping.
One is very nearly complete, and I'm very pleased with it. I think it has really great potential and with some minor (probably) work it could be a real gem.
The other is less complete. It's also pretty clever imo, but not nearly as complete and I'm not as excited about it currently. If I spend the next week and a half working on it I might have something worthy of workshopping.
My quandry is this: I'm not comfortable posting the first one on the net. It's very likely going to be my Hippodice entry (or at least one of them), and I have a gut feeling that it's very publishable. As such I'm not too keen on just putting it out there for anyone to grab. Yeah, yeah, I know, ideas are a dime a dozen, but I'm still not comfortable with it. Besides, it's more than an idea: it's a whole set of ideas that mesh together. I know we all feel our games are worth stealing, so maybe I'm just paranoid, but that doesn't mean it's not a risk.
So what I'm thinking is that either I (a) plan to workshop the first game but only provide a download to those here who I "know" and who request it, or (b) go with the second game.
What are your thoughts?
The closing date of last year's contest was 15 November, and it will likely be similar this year. The 2004 rules and deadline and such have not yet been announced.
The club's website (in German)
The club's website (Google tranlsated to English)
The competition info page (in German)
The competition info page (Google translated to English)