So I have a dice game (mechanically complete) but I am trying to think of what exactly the dice could represent.
They will be in a particular formation that supports the theme. Two of the six dice acts as shields/guardians for the leader/core die. The leader/core cannot be damaged until the two shield/guardian dice are destroyed.
Examples:
Castle - 3x2 formation or three rows (1/2/3)
Ship - 6x1 formation
Mech/Bot - three rows 1/3/2
Any other ideas?
Edit: I ended up going with 6 units and even came up with a few cool mechanics that alter their roles (and their abilities) depending on their proximity to the leader.