Some people (other designers) have talked about card game formats. I wanted to "re-open" the discussion to really "compare" each format in itself.
1-CCG or Collectible Card Game: Typically sold in boosters packs with other starter deck configurations. Cards are random and include rare card chasing. Money pit for games that get popular enough.
2-LCG or Living Card Game: Sold in a package set with fixed cards (all sets are identical). No rare chasing and no randomness. New cards can be added to a set with "expansion" sets which are new series of cards (again identical - no rare card chasing). More costly upfront (since sold in complete sets) but less costly in the long run.
Are there other formats I am unaware of??? Or worthy of mention? Are there other points worth comparing/discussing?
A further format is just to have a base set. Plenty of games don't really need expansions!
I have heard of Munchkin (Steve Jackson Games) however I have never played the game. I am assuming that the base set contains specific cards and the expansion are other cards that complement the game. Am I correct?
It is true many card games are games in themselves and do not have expansions. I did not want to exclude them in this discussion, however it is hard to discuss products that vary in many different ways from each other (each one has its specific format/rules).