Hi all, I hope I'm posting this in the right section. I'm part of a development team working on a euro-style space exploration game. We will be publishing this in early 2014. Before I ask my question, here is some info on the game:
Destination: Neptune
"Destination: Neptune is an optimistic envisioning of commercial space exploration in the next century. Players control an organization with the resources and intent to explore, develop, and colonize the worlds beyond Earth. Organizations that practice careful planning and resource management, with a healthy dose of technology research will succeed.
As Destination: Neptune moves through four generations of space exploration, players earn Victory Points through building of large commercial outposts and colonies, as well as from fame and outright purchase. After four generations, the player with the most Victory Points wins the game."
Even though its fiction, we are basing it off of real world concepts and realistic science. (sorry, no aliens). So we want to represent the game in a realistic way as well as make it educational. We're working on getting it in museum shops.
My question is: Would you as a game hobbyist, prefer high resolution NASA photos on the board/cards or would you prefer illustrations? Bear in mind that going with illustrations would mean that the price of the game would jump from say $40 up to $50.
Thanks for any input!
Interesting, I was actually advocating to the team on going with illustrations in order to compete with other euro games on the store shelves it will be next to. The target audience is euro gamers and I worry that consumers would think we took the lazy/cheap route with photos.
But then I guess those same gamers are more concerned with the gameplay than the art.