Hey everyone, I'm in the very early stages of designing an engine building euro game. (See my previous post titled "Original Mechanic".)
I have a few questions regarding the concept of engine building:
What are some of your favourite engine building games? What do they do well?
What are some pitfalls to avoid when designing a game focused around engine building?
What makes engine building fun? What kind of player experience should I be aiming for?
Thanks for your input! No worries if you are not the biggest engine building fan, any feedback is welcome.
Yes, that is a very good point you brought up about mistakes in the early game being drastic and unforgiving. This will definitely be something to watch out for...