First off, I'm new to these forums so I'd like to say hello. After skimming these forums for a while I was eager to join. Seems to be a good forum community here.
I've just started my first attemt of a board game, after inspiration from a friend doing the same. I have an RPG combat/leveling concept that is going to be the main focus of the game. Building a character, improving his skills, and utilizing them in combat. That being the main focus, I have a pretty good idea as to how characters will level, and how combat will be designed.
However, being my first game, I've been torn in so many ways as to the big picture of the game. To use quest cards, game masters, random events, tiles vs a board, purely a book with rules (like D&D), etc. On one hand, I want a clear cut board game, and on the other hand I want an open world game with role playing. I know I have to try out some different routes and figure it out on my own, but what advice would you have when you get in a situation like this? Do you spend many hours making multiple versions of the game and pick the best? Pick a theme and stick to it? Drive yourself crazy and dump the whole thing? I'd like to see the perspective of others.
Thanks in advance for your time and thoughts.