A while back - I had introduced "Game Tiles" that were produced for a Prototype for another game. Well actually the "Game Tiles" were real - but the game seemed to be a big "question mark".
As I am re-designing "Monster Keep" I have found an interesting way to combine both the "Game Tiles" and the "Champion Cards" that are another component to the game...
Ok, so what's my question? Would you design a four (4) player ONLY game.
What I mean to say, is that each player brings ten (10) "Game Tiles" and a micro deck of ten (10) "Champions". BUT for this to work - you MUST have four (4) Players... Not three (3) or two (2) or five (5)... ONLY four (4)!
Ironically the game is somewhat of an "abstract" game due to the "Game Tiles". And with it's micro decks of ten (10) "Champions" per player... It makes for an interesting collectible aspect.
So back to my question: Is it acceptable to ONLY allow four (4) players to play the game?
Yeah I understand. I'll think (or let my mind wander) about seeing what can be done to "lower" the number of players to less than four (permissible).
I don't picture this being a mass-appeal game. Don't get me wrong, I like to design interesting games - but at the same time I want them to be "out-there" in the market. So some cliques, here and there, are not at all the audience that I want to "target" with this game.
I was looking for more "broader" appeal...
No worries - this is the 9th iteration of the game. No surprise all the others have been duds... This version with the "Game Tile" adds character and depth. But like you said it's "too restrictive"...
(And you make a good point about BUYING too... People want more versatile games. The more restrictions, the less inclusive and therefore less interest.)