Regarding my wargame. The one that is only a hobby.
I have taken a look at my little player base regarding my favorite game.
The freedom that I am talking about is the one where they either grasp the game and know what to do. They know their options.
The other is those who would like to add their own things, adding options.
Well, some months ago. I decided to make a version of my game where a certain unit type would simply be a symbol on the board. This was requested by the advanced. And the player holds a card of what that unit might be. Another player simply has another version for that unit. Each player had like 12 cards, but with 6 players there are 72 different units. And that is rather chaotic. So until now, we limited ourselves to only 3 players with such a game. Although, we have put together like 300 cards now :)
Yet it was me that had to calculate stuff.
So far this was already rather difficult for the 'beginning' players. They did not join the designing process. Nor the symbol games. They only would like to play the very basic game.
Yet other players (the experienced ones) would love to start designing their own units even more, [[[while the game is already commencing]]].
And to top it off. Without my help.
Sure they can design before the battle starts. I already allowed this, with caution for imbalance. But allowing design during the game? They surely got that from Warzone2100.
- How far should I drag this, "allowing others to add stuff"?
- How to put this "design during game" into action?
- If I do this, put this in a learning curve for the really advanced players?
- The concept of "symbol belongs to a card" would be gone. I think the best would be to design unit parts that a player combines together. Only A + B, not a+b+c+d+e+f etc.
- There is math involved for the designing. Easy for some (I think it is just me right now), hard to the majority. How to solve that? Well, I did say A + B. Because I know how to balance that. But that was already the situation with the symbol games. No, the players that I talk about want to modify every statistic of an unit.
- Teach them how to calculate? That is like giving away my golden eggs.
Bottom line, I have no idea where to go with this. But it sure sounds cool if some want to take it this far. What should I do? My best approach?
This is my player base (8 hardcore players)
- I know it all.
- 2(+1) other players would like to design there own during the game.
- 2(+3) others still like to design before hand, they craft their own cards (no printing, they draw ;) )
- 3(+5) more of us play the basic game.
- The rest (about 9 more) only have had small skirmishes for try out. Some liked it, but I don't think they would come back.
Ok, the question in short:
Are there board games out there that allow players to design/put together their own war units?