The game that I am working on (Monumental Resolution) seems to have different balancing issues for differing amounts of players. Where a duel needs to be catered differently than a four player game.
I was wondering would it be unpopular to have a different game type for each number of players?
Example:
2 Players: Duel - two players battle each other
3 Players: Co-op - two players battle a Augmented third player (typically given an advantage)
4 Players: Arena - Two teams of two across from each other
Would you rather have this? Balanced but highly varied or would you rather just have the game be 2 Player?
Thoughts.
Tbone