I'm having real difficulty focusing at the moment. I have 1 design that is deep into its design life and will shortly be ready for external testing. This game is the one I am certain will eventually be completed and released in something close to its current design, so I should be focusing on it. My problem is that I am constantly coming up with new ideas that I can quickly flesh out to a reasonable pre-prototype stage. Some go nowhere, but many have real potential and I find them occupying my thoughts and then my actual work time.
How do other people deal with this? I want to be purely focused on my main design, I love it and have put so much time into it but so many of these others excite me as well and I'm itching to work on them too. If my current eesign had hit a wall I'd understand but I know what I need to do next to reach external testing readiness.
It's a wonderful dilemma.
Thanks everyone, you've been very helpful, truly. I'm going to combine the suggestions and have 3 A games, then some fleshed out but largely unworked B games then C games that are just the initial idea.
I think setting some time to work on all 3 and not be concerned wih taking a break from one is the best move.
Thanks again.